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202
Voted
CVPR
2009
IEEE
16 years 11 months ago
Understanding Videos, Constructing Plots - Learning a Visually Grounded Storyline Model from Annotated Videos
Analyzing videos of human activities involves not only recognizing actions (typically based on their appearances), but also determining the story/plot of the video. The storyline...
Abhinav Gupta (University of Maryland), Praveen Sr...
CHI
2008
ACM
16 years 4 months ago
Wedge: clutter-free visualization of off-screen locations
To overcome display limitations of small-screen devices, researchers have proposed techniques that point users to objects located off-screen. Arrow-based techniques such as City L...
Sean Gustafson, Patrick Baudisch, Carl Gutwin, Pou...
133
Voted
CHI
2007
ACM
16 years 4 months ago
Supporting multi-point interaction in visual workspaces
Multi-point interaction tasks involve the manipulation of several mutually-dependent control points in a visual workspace ? for example, adjusting a selection rectangle in a drawi...
Garth Shoemaker, Carl Gutwin
135
Voted
CVPR
2009
IEEE
15 years 10 months ago
Understanding videos, constructing plots learning a visually grounded storyline model from annotated videos
Analyzing videos of human activities involves not only recognizing actions (typically based on their appearances), but also determining the story/plot of the video. The storyline ...
Abhinav Gupta, Praveen Srinivasan, Jianbo Shi, Lar...
HRI
2009
ACM
15 years 10 months ago
Visual attention in spoken human-robot interaction
Psycholinguistic studies of situated language processing have revealed that gaze in the visual environment is tightly coupled with both spoken language comprehension and productio...
Maria Staudte, Matthew W. Crocker