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FDG
2009
ACM
14 years 1 months ago
A requirements analysis for videogame design support tools
Designing videogames involves weaving together systems of rules, called game mechanics, which support and structure compelling player experiences. Thus a significant portion of ga...
Mark J. Nelson, Michael Mateas
WCRE
1999
IEEE
13 years 11 months ago
Chava: Reverse Engineering and Tracking of Java Applets
Java applets have been used increasingly on web sites to perform client-side processing and provide dynamic content. While many web site analysis tools are available, their focus ...
Jeffrey L. Korn, Yih-Farn Chen, Eleftherios Koutso...
BMCBI
2010
155views more  BMCBI 2010»
13 years 7 months ago
A flexible R package for nonnegative matrix factorization
Background: Nonnegative Matrix Factorization (NMF) is an unsupervised learning technique that has been applied successfully in several fields, including signal processing, face re...
Renaud Gaujoux, Cathal Seoighe
AISB
1994
Springer
13 years 11 months ago
Formal Memetic Algorithms
Abstract. A formal, representation-independent form of a memetic algorithm-a genetic algorithm incorporating local search--is introduced. A generalisedform of N-point crossover is ...
Nicholas J. Radcliffe, Patrick D. Surry
DKE
2002
113views more  DKE 2002»
13 years 7 months ago
A general strategy for decomposing topological invariants of spatial databases and an application
Topological invariants of spatial databases (i.e., finite structures that capture the topological properties of the database) are receiving increasing attention since they can act...
Serafino Cicerone, Daniele Frigioni, Paolino Di Fe...