One of the first steps of any visual system is that of locating suitable interest points, ‘salient regions’, in the scene, to detect events, and eventually to direct gaze towa...
— Our long-term objective is to develop robots that engage in natural language-mediated cooperative tasks with humans. To support this goal, we are developing an amodal represent...
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
— In order to optimize the costs and time of design of the new products while improving their quality, concurrent engineering is based on the digital model of these products, the...