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SIGGRAPH
1998
ACM
13 years 12 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec
ICCV
2009
IEEE
15 years 20 days ago
Reconstructing Building Interiors from Images
This paper proposes a fully automated 3D reconstruction and visualization system for architectural scenes (interiors and exteriors). The reconstruction of indoor environments fr...
Yasutaka Furukawa, Brian Curless, Steven M. Seitz,...
EUROGRAPHICS
2010
Eurographics
14 years 4 months ago
Global Illumination Compensation for Spatially Augmented Reality
When projectors are used to display images on complex, non-planar surface geometry, indirect illumination between the surfaces will disrupt the final appearance of this imagery, ...
Yu Sheng, Theodore C. Yapo, Barbara Cutler
MOBIQUITOUS
2008
IEEE
14 years 2 months ago
ScreenSpot resource discovery for smart spaces and mobilevue media sharing application
This paper documents the demonstration showcasing the ScreenSpot resource discovery framework and the MobileVue social media sharing application. The key points of the demonstrati...
Marko Jurmu, Sebastian Boring, Jukka Riekki
CGI
2006
IEEE
14 years 1 months ago
An Approximate Image-Space Approach for Real-Time Rendering of Deformable Translucent Objects
Although lots of works have been engaged in interactive and realistic rendering of translucent materials, efficient processing for deformable models remains a challenging problem...
Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng ...