We present AuraMirror, a system that visualizes virtual windows of attention: the commodity of visual attention people exchange during interactions in small groups. AuraMirror act...
Alexander W. Skaburskis, Jeffrey S. Shell, Roel Ve...
Technology is advancing at a rapid pace, automating many everyday chores in the process, changing the way we perform work and providing various forms of entertainment. Makers of t...
: This paper presents ARCHEOGUIDE, a novel system offering augmented reality tours in archaeological sites. The system is based on wearable and mobile computers, networking technol...
Vassilios Vlahakis, John Karigiannis, Manolis Tsot...
Advances in electronics have brought the promise of wearable computers to near reality. Previous research has investigated where computers can be located on the human body ? criti...
Chris Harrison, Brian Y. Lim, Aubrey Shick, Scott ...
This paper describes a pilot study of a computer simulation called WIIS, which is designed to extend students' learning experience of the sizes of the objects beyond human vi...