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LREC
2010
178views Education» more  LREC 2010»
13 years 11 months ago
Building a System for Emotions Detection from Speech to Control an Affective Avatar
In this paper we describe a corpus set together from two sub-corpora. The CINEMO corpus contains acted emotional expression obtained by playing dubbing exercises. This new protoco...
Mátyás Brendel, Riccardo Zaccarelli,...
KDD
2005
ACM
171views Data Mining» more  KDD 2005»
14 years 10 months ago
Deriving marketing intelligence from online discussion
Weblogs and message boards provide online forums for discussion that record the voice of the public. Woven into this mass of discussion is a wide range of opinion and commentary a...
Natalie S. Glance, Matthew Hurst, Kamal Nigam, Mat...
MBUI
2004
133views User Interface» more  MBUI 2004»
13 years 11 months ago
From Models to Interactive Systems Tool Support and XIML
user interface application model dialogue model Design Design Transformation by patterns Transformation by patterns class diagram task model l use model b.-object model device mod...
Peter Forbrig, Anke Dittmar, Daniel Reichart, Dani...
KDD
2007
ACM
152views Data Mining» more  KDD 2007»
14 years 10 months ago
A framework for classification and segmentation of massive audio data streams
In recent years, the proliferation of VOIP data has created a number of applications in which it is desirable to perform quick online classification and recognition of massive voi...
Charu C. Aggarwal
GRAPHICSINTERFACE
2003
13 years 11 months ago
Learning from Games: HCI Design Innovations in Entertainment Software
Computer games are one of the most successful application domains in the history of interactive systems. This success has come despite the fact that games were ‘separated at bir...
Jeff Dyck, David Pinelle, Barry Brown, Carl Gutwin