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137
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ICPR
2010
IEEE
15 years 1 months ago
Learning Scene Semantics Using Fiedler Embedding
We propose a framework to learn scene semantics from surveillance videos. Using the learnt scene semantics, a video analyst can efficiently and effectively retrieve the hidden sem...
Jingen Liu, Saad Ali
VRST
1997
ACM
15 years 8 months ago
View volume culling using a probabilistic caching scheme
This paper describes a new algorithm for view volume culling. During an interactive walkthrough of a 3D scene, at any moment a large proportion of objects will be outside of the v...
Mel Slater, Yiorgos Chrysanthou
114
Voted
SI3D
2006
ACM
15 years 10 months ago
Fast scene voxelization and applications
This paper presents a novel approach that uses graphics hardware to dynamically calculate a voxel-based representation of a scene. The voxelization is obtained on run-time in the ...
Elmar Eisemann, Xavier Décoret
155
Voted
AFRIGRAPH
2001
ACM
15 years 7 months ago
Real time isosurface browsing
: Cross-sectioning is a popular method for visualizing the complicated inner structures of three-dimensional volume datasets. However, the process is usually manual, meaning that a...
Caleb Lyness, Edwin H. Blake
SI3D
2012
ACM
13 years 11 months ago
Fast, effective BVH updates for animated scenes
Bounding volume hierarchies (BVHs) are a popular acceleration structure choice for animated scenes rendered with ray tracing. This is due to the relative simplicity of refitting ...
Daniel Kopta, Thiago Ize, Josef B. Spjut, Erik Bru...