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ECCV
2002
Springer
14 years 9 months ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand
ECCV
2004
Springer
14 years 9 months ago
The Quality of Catadioptric Imaging ? Application to Omnidirectional Stereo
Abstract. We investigate the influence of the mirror shape on the imaging quality of catadioptric sensors. For axially symmetrical mirrors we calculate the locations of the virtual...
Hansjürgen Dahmen, Hanspeter A. Mallot, Wolfg...
CGF
2010
181views more  CGF 2010»
13 years 6 months ago
Matrix Trees
Recent advances in GPU programmability and architecture have allowed for the generation of ray casted or ray traced images at interactive rates. How quickly these images can be ge...
Nathan Andrysco, Xavier Tricoche
PG
2007
IEEE
14 years 1 months ago
Practical Global Illumination for Hair Rendering
Both hair rendering and global illumination are known to be computationally expensive, and for this reason we see very few examples using global illumination techniques in hair re...
Cem Yuksel, Ergun Akleman, John Keyser
SIBGRAPI
2005
IEEE
14 years 1 months ago
Analytic Antialiasing for Selective High Fidelity Rendering
Images rendered using global illumination algorithms are considered amongst the most realistic in 3D computer graphics. However, this high fidelity comes at a significant comput...
Peter Longhurst, Kurt Debattista, Richard Gillibra...