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AFRIGRAPH
2004
ACM
14 years 1 months ago
Interactive ray tracing of free-form surfaces
Even though the speed of software ray tracing has recently been increased to interactive performance even on standard PCs, these systems usually only supported triangles as geomet...
Carsten Benthin, Ingo Wald, Philipp Slusallek
TOG
2002
112views more  TOG 2002»
13 years 7 months ago
Ray tracing on programmable graphics hardware
Recently a breakthrough has occurred in graphics hardware: fixed function pipelines have been replaced with programmable vertex and fragment processors. In the near future, the gr...
Timothy J. Purcell, Ian Buck, William R. Mark, Pat...
NPAR
2009
ACM
14 years 2 months ago
Ray tracing NPR-style feature lines
We present an algorithm for rendering high-quality line primitives of controllable on-screen width within a ray tracing framework, which can render simple NPR-style feature lines,...
A. N. M. Imroz Choudhury, Steven G. Parker
CGI
2003
IEEE
14 years 27 days ago
Ray Tracing Height Fields
We present a novel surface reconstruction algorithm which can directly reconstruct surfaces with different levels of smoothness in one framework from height fields using 3D discr...
Huamin Qu, Feng Qiu, Nan Zhang 0011, Arie E. Kaufm...
SIGGRAPH
2010
ACM
14 years 2 days ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...