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» Voting: user experience, technology and practice
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ACMDIS
2004
ACM
14 years 1 months ago
The information discovery framework
This paper continues the movement from technology centered to human centered approaches in the study of tasks that involve finding, understanding, and using information, and tools...
Andruid Kerne, Steven M. Smith
WWW
2011
ACM
13 years 2 months ago
Network bucket testing
Bucket testing, also known as A/B testing, is a practice that is widely used by on-line sites with large audiences: in a simple version of the methodology, one evaluates a new fea...
Lars Backstrom, Jon M. Kleinberg
ICSE
2005
IEEE-ACM
14 years 7 months ago
Re-engineering software architecture of home service robots: a case study
With the advances of robotics, computer science, and other related areas, home service robots attract much attention from both academia and industry. Home service robots consists ...
Moonzoo Kim, Jaejoon Lee, Kyo Chul Kang, Youngjin ...
ACMDIS
2010
ACM
13 years 7 months ago
Design from the everyday: continuously evolving, embedded exploratory prototypes
One of the major challenges in the design of social technologies is the evaluation of their qualities of use and how they are appropriated over time. While the field of HCI abound...
Clint Heyer, Margot Brereton
AIS
2007
Springer
13 years 7 months ago
Crafts praxis for critical wearables design
This paper treats the contemporary craft market as an under-researched resource for wearable computing, and investigates the alternative values and experiences that contemporary c...
Sarah Kettley