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» Voxelisation: Modelling for Volume Graphics
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AFRIGRAPH
2010
ACM
13 years 11 months ago
Exploring the use of glossy light volumes for interactive global illumination
From the literature, it is known that backward polygon beam tracing and other light volume methods are well suited to gather path coherency from specular scattering surfaces. This...
Bernardt Duvenhage, Kadi Bouatouch, Derrick G. Kou...
SIGGRAPH
1995
ACM
13 years 11 months ago
Feature-based volume metamorphosis
Image metamorphosis, or image morphing, is a popular technique for creating a smooth transition between two images. For synthetic images, transforming and rendering the underlying...
Apostolos Lerios, Chase D. Garfinkle, Marc Levoy
CGI
2003
IEEE
13 years 11 months ago
Cut-and-Paste Editing Based on Constrained B-spline Volume Fitting
This paper proposes an advanced cut-and-paste editing for three-dimensional models. We introduce a new parameterization technique based on constrained B-spline surface/volume fitt...
Yoshiyuki Furukawa, Hiroshi Masuda, Kenjiro T. Miu...
SMA
2003
ACM
154views Solid Modeling» more  SMA 2003»
14 years 20 days ago
Discretization of functionally based heterogeneous objects
The presented approach to discretization of functionally defined heterogeneous objects is oriented towards applications associated with numerical simulation procedures, for exampl...
Elena Kartasheva, Valery Adzhiev, Alexander A. Pas...
SIGGRAPH
2010
ACM
13 years 12 months ago
Subspace self-collision culling
We show how to greatly accelerate self-collision detection (SCD) for reduced deformable models. Given a triangle mesh and a set of deformation modes, our method precomputes Subspa...
Jernej Barbic, Doug L. James