Achieving interactive performance in cloth animation has significant implications in computer games and other interactive graphics applications. Although much progress has been m...
We present a method for calculating the boundary of objects from Discrete Indicator Functions that store 2material volume fractions with a high degree of accuracy. Although Marchi...
We present a novel, generic framework and algorithm for hierarchical collision detection, which allows an application to balance speed and quality of the collision detection. We p...
We present a novel approach for producing a real-time simulation of the 3D phenomenon of the electrocardiogram. Techniques are borrowed from the fields of computer vision and comp...
Robert Mooney, Carol O'Sullivan, John Ryan, Christ...
This paper discusses a new, symbolic approach to geometric modeling called generative modeling. The approach allows specification, rendering, and analysis of a wide variety of sha...