In this paper we present a novel algorithm for reconstructing 3D scenes from a set of images. The user defines a set of polygonal regions with corresponding labels in each image ...
Remo Ziegler, Wojciech Matusik, Hanspeter Pfister,...
This paper describes a technique for producing realistic animations of melting objects. The work presented here introduces a method that accurately models both thermal flow and t...
Compute unified device architecture (CUDA) is a software development platform that allows us to run C-like programs on the nVIDIA graphics processing unit (GPU). This paper prese...
In recent years several methods for modeling botanical trees have been proposed. The geometry and topology of tree skeletons can be well described by L-systems; however, there are...
We present “contact levels of detail” (CLOD), a novel concept for multiresolution collision detection. Given a polyhedral model, our algorithm automatically builds a “dual h...