Sciweavers

33 search results - page 6 / 7
» W41K: digitally augmenting traditional game environments
Sort
View
AVI
2006
13 years 9 months ago
Mixed reality: a model of mixed interaction
Mixed reality systems seek to smoothly link the physical and data processing (digital) environments. Although mixed reality systems are becoming more prevalent, we still do not ha...
Céline Coutrix, Laurence Nigay
AGENTS
2000
Springer
13 years 12 months ago
Expressive autonomous cinematography for interactive virtual environments
We have created an automatic cinematography system for interactive virtual environments. This system controls a virtual camera and lights in a three-dimensional virtual world inha...
Bill Tomlinson, Bruce Blumberg, Delphine Nain
CHI
2007
ACM
14 years 8 months ago
Enabling nutrition-aware cooking in a smart kitchen
We present a smart kitchen that can enhance the traditional meal preparation and cooking process by raising awareness of the nutrition facts in food ingredients that go into a mea...
Pei-yu Chi, Jen-hao Chen, Hao-Hua Chu, Bing-Yu Che...
MM
2004
ACM
160views Multimedia» more  MM 2004»
14 years 1 months ago
New ways of worldmaking: the Alterne platform for VR art
We introduce a novel approach to the creation of Virtual Reality Art installations, which supports the design of alternative worlds, in which laws of Physics can be redefined to i...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Paol...
ICPR
2000
IEEE
13 years 12 months ago
JKanji: Wavelet-Based Interactive Kanji Completion
JKanji is an interactive character completion system that provides stroke-order-independent recognition of complex hand-written glyphs such as Japanese kanji or Chinese hanzi. As ...
Robert G. Stockton, Rahul Sukthankar