We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
The increasing availability of electronic communication data, such as that arising from e-mail exchange, presents social and information scientists with new possibilities for char...
R. Dean Malmgren, Jake M. Hofman, Luis A. N. Amara...
—This paper investigates throughput and delay based on a newly predominant traffic pattern, called converge-cast, where each of the n nodes in the network act as a destination w...
Data prefetching technique is widely used to bridge the growing performance gap between processor and memory. Numerous prefetching techniques have been proposed to exploit data pa...
In this paper we analyze the Ricean K-factor for vehicle-to-vehicle (V2V) communications in a typical open suburban street crossing. The channel conditions vary from non line-of si...