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» Walkthroughs with Corrective Texturing
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RT
2001
Springer
14 years 1 days ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
TOG
2002
212views more  TOG 2002»
13 years 7 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...
SIGGRAPH
1993
ACM
13 years 11 months ago
View interpolation for image synthesis
Image-space simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a...
Shenchang Eric Chen, Lance Williams
CHI
2005
ACM
14 years 8 months ago
Tool for accurately predicting website navigation problems, non-problems, problem severity, and effectiveness of repairs
The Cognitive Walkthrough for the Web (CWW) is a partially automated usability evaluation method for identifying and repairing website navigation problems. Building on five earlie...
Marilyn Hughes Blackmon, Muneo Kitajima, Peter G. ...
ICIP
2005
IEEE
14 years 9 months ago
Spatiotemporal inpainting for recovering texture maps of partially occluded building facades
We present a technique for constructing a "clean" texture map of a partially occluded building facade from a series of images taken from a moving camera. Building region...
Christopher Rasmussen, Thommen Korah