We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive ...
Recently, several real-time soft shadow algorithms have been introduced which all compute a single shadow map and use its texels to obtain a discrete scene representation. The res...
Shadow maps are probably the most widely used means for the generation of shadows, despite their well known aliasing problems. In this paper we introduce perspective shadow maps, ...
—This paper presents a new framework for the completion of missing information based on local structures. It poses the task of completion as a global optimization problem with a ...
: Transformation functions utilizing the global information content of an input image have been long serving contrast enhancement by stretching the dynamic range of intensity level...
Md. Hasanul Kabir, Mohammad Abdullah-Al-Wadud, Oks...