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CGF
1999
81views more  CGF 1999»
13 years 7 months ago
Multi-layered impostors for accelerated rendering
This paper describes the successful combination of pre-generated and dynamically updated image-based representations to accelerate the visualization of complex virtual environment...
Xavier Décoret, François X. Sillion,...
3DIM
2003
IEEE
14 years 26 days ago
Colour Texture Fusion of Multiple Range Images
Texture mapping of manifolds that were reconstructed from different range views requires the fusion of the texture maps acquired from different views. Illumination conditions and ...
Alexander Agathos, Robert B. Fisher
ICIP
2000
IEEE
14 years 9 months ago
Pyramid Texture Compression and Decompression Using Interpolative Vector Quantization
Abstract-Texture mapping is a common technique used to increase the visual quality of 3D scenes. As texture mapping requires large memory to deal with large textures generally r e ...
Young-Su Kwon, In-Cheol Park, Chong-Min Kyung
ECCV
2004
Springer
14 years 9 months ago
A Combined PDE and Texture Synthesis Approach to Inpainting
While there is a vast amount of literature considering PDE based inpainting and inpainting by texture synthesis, only a few publications are concerned with combination of both appr...
Harald Grossauer
PG
2003
IEEE
14 years 25 days ago
Using Texture Synthesis for Non-Photorealistic Shading from Paint Samples
This paper presents several methods for shading meshes from scanned paint samples that represent dark to light transitions. Our techniques emphasize artistic control of brush stro...
Christopher D. Kulla, James D. Tucek, Reynold J. B...