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ICALT
2009
IEEE
15 years 8 months ago
Collaborative Learning by Means of Video Games: An Entertainment System in the Learning Processes
New Technologies have been incorporated to schools as learning tools some time ago. In this paper we remark some advantages of video games as educational systems and how we can us...
Natalia Padilla Zea, José Luis Gonzá...
ICASSP
2010
IEEE
15 years 4 months ago
A H.264/AVC video database for the evaluation of quality metrics
This paper describes a publicly available database of subjective scores, relative to quality assessment of 156 video streams encoded with H.264/AVC and corrupted by simulating pac...
Francesca De Simone, Marco Tagliasacchi, Matteo Na...
TCSV
2002
114views more  TCSV 2002»
15 years 4 months ago
Multicast and unicast real-time video streaming over wireless LANs
In this paper, we address the problem of real-time video streaming over wireless LANs for both unicast and multicast transmission. The wireless channel is modeled as a packet-erasu...
Abhik Majumdar, Daniel Grobe Sachs, Igor Kozintsev...
SIVP
2010
197views more  SIVP 2010»
15 years 3 months ago
Video watermarking using wavelet transform and tensor algebra
We present a robust, hybrid non-blind MPEG video watermarking technique based on a high-order tensor singular value decomposition and the discrete wavelet transform (DWT). The core...
Emad E. Abdallah, A. Ben Hamza, Prabir Bhattachary...
ICASSP
2010
IEEE
15 years 2 months ago
On-the-fly video genre classification by combination of audio features
Video genre identification methods are frequently based on image or motion analysis, which are relatively timeconsuming processes. Since such approaches are tractable by batch pro...
Mickael Rouvier, Georges Linares, Driss Matrouf