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CVPR
2006
IEEE
14 years 9 months ago
Gesture Recognition using Hidden Markov Models from Fragmented Observations
We consider the problem of computing the likelihood of a gesture from regular, unaided video sequences, without relying on perfect segmentation of the scene. Instead of requiring ...
Ruiduo Yang, Sudeep Sarkar
ACSC
2006
IEEE
14 years 1 months ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
IMAGING
2003
13 years 8 months ago
Using Colour to Model Outliers
Computer vision applications are able to model and reconstruct three dimensional scenes from several pictures. In this work, we are interested in the group of algorithm that regis...
David Hasler, Sabine Süsstrunk
ICAT
2003
IEEE
14 years 10 days ago
SpaceSensor: Real-time Gesture Tracking for I-NEXT
In this paper, we propose a real-time gesture tracking technique for the personalized user interface exploiting non-contact 3D vision technique. We first separate a user of intere...
Dongpyo Hong, Woontack Woo
PR
2008
140views more  PR 2008»
13 years 7 months ago
A spatio-temporal 2D-models framework for human pose recovery in monocular sequences
This paper addresses the pose recovery problem of a particular articulated object: the human body. In this model-based approach, the 2D-shape is associated to the corresponding st...
Grégory Rogez, Carlos Orrite-Uruñuel...