We present Mark-It, a marking user interface that reduced the time to decompose a set of CAD models exhibiting a range of decomposition problems by as much as fifty percent. Inst...
Nicholas C. Yang, Andrew S. Forsberg, Jason F. She...
We introduce billboard clouds – a new approach for extreme simplification in the context of real-time rendering. 3D models are simplified onto a set of planes with texture and...
We present MuSA.RT, Opus 1, a multimodal interactive system for music analysis and visualization using the Spiral Array model. Real-time MIDI input from a live performance is proc...
This paper interprets image interpolation as a channel decoding problem and proposes a tanner graph based interpolation framework, which regards each pixel in an image as a variab...
Geometric fusion of multiple sets of overlapping surface measurements is an important problem for complete 3D object or environment modelling. Fusion based on a discrete implicit ...