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ICMCS
2007
IEEE
279views Multimedia» more  ICMCS 2007»
14 years 1 months ago
Geodesic Distances for 3D-3D and 2D-3D Face Recognition
In this paper, we propose an original framework for representing 2D and 3D face information using geodesic distances. This aims to define a representation enabling the direct com...
Stefano Berretti, Alberto Del Bimbo, Pietro Pala, ...
GRAPHICSINTERFACE
2007
13 years 8 months ago
Spectral graph-theoretic approach to 3D mesh watermarking
We propose a robust and imperceptible spectral watermarking method for high rate embedding of a watermark into 3D polygonal meshes. Our approach consists of four main steps: (1) t...
Emad E. Abdallah, A. Ben Hamza, Prabir Bhattachary...
CORR
2012
Springer
204views Education» more  CORR 2012»
12 years 3 months ago
Ontologies for the Integration of Air Quality Models and 3D City Models
In the perspective of a sustainable urban planning, it is necessary to investigate cities in a holistic way and to accept surprises in the response of urban environments to a part...
Claudine Métral, Gilles Falquet, Kostas Kar...
TOG
2012
253views Communications» more  TOG 2012»
11 years 9 months ago
Exploring collections of 3D models using fuzzy correspondences
Large collections of 3D models from the same object class (e.g., chairs, cars, animals) are now commonly available via many public repositories, but exploring the range of shape v...
Vladimir G. Kim, Wilmot Li, Niloy J. Mitra, Stephe...
IWDW
2009
Springer
14 years 1 months ago
Local Patch Blind Spectral Watermarking Method for 3D Graphics
In this paper, we propose a blind watermarking algorithm for 3D meshes. The proposed algorithm embeds spectral domain constraints in segmented patches. After aligning the 3D object...
Ming Luo, Kai Wang, Adrian G. Bors, Guillaume Lavo...