In this paper, we propose an original framework for representing 2D and 3D face information using geodesic distances. This aims to define a representation enabling the direct com...
Stefano Berretti, Alberto Del Bimbo, Pietro Pala, ...
We propose a robust and imperceptible spectral watermarking method for high rate embedding of a watermark into 3D polygonal meshes. Our approach consists of four main steps: (1) t...
Emad E. Abdallah, A. Ben Hamza, Prabir Bhattachary...
In the perspective of a sustainable urban planning, it is necessary to investigate cities in a holistic way and to accept surprises in the response of urban environments to a part...
Large collections of 3D models from the same object class (e.g., chairs, cars, animals) are now commonly available via many public repositories, but exploring the range of shape v...
Vladimir G. Kim, Wilmot Li, Niloy J. Mitra, Stephe...
In this paper, we propose a blind watermarking algorithm for 3D meshes. The proposed algorithm embeds spectral domain constraints in segmented patches. After aligning the 3D object...
Ming Luo, Kai Wang, Adrian G. Bors, Guillaume Lavo...