Sprite coding is a very efficient method for the representation and compression of background video object, which has been accepted by MPEG-4 standard. However, how to automatical...
Watermarking of 3D meshes has received a limited attention due to the difficulties encountered in extending the algorithms developed for 1D (audio) and 2D (images and video) signa...
Digital watermarking is the enabling technology to prove ownership on copyrighted material, detect originators of illegally made copies, monitor the usage of the copyrighted multi...
Jiang Du, Choong-Hoon Lee, Heung-Kyu Lee, Young-Ho...
Image-based rendering (IBR) is an emerging technology for photo-realistic rendering of scenes from a collection of densely sampled images and videos. Recently, an object-based app...
As the capabilities of video standards and receiver hardware are increasing towards integrated 3d animations, generating realistic content is now becoming a limiting factor. In th...