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ICCV
1998
IEEE
14 years 9 months ago
Modeling Geometric Structure and Illumination Variation of a Scene from Real Images
We present in this paper a system which automatically builds, from real images, a scene model containing both 3D geometric information of the scene structure and its photometric...
Zhengyou Zhang
CVPR
2009
IEEE
15 years 2 months ago
Relighting Objects from Image Collections
We present an approach for recovering the reflectance of a static scene with known geometry from a collection of images taken under distant, unknown illumination. In con- trast ...
Christian Fuchs, Hans-Peter Seidel, Hendrik P. A. ...
ECCV
2008
Springer
14 years 9 months ago
Surface Visibility Probabilities in 3D Cluttered Scenes
Many methods for 3D reconstruction in computer vision rely on probability models, for example, Bayesian reasoning. Here we introduce a probability model of surface visibilities in ...
Michael S. Langer
ISM
2008
IEEE
185views Multimedia» more  ISM 2008»
14 years 1 months ago
A Framework for Collaborative Real-Time 3D Teleimmersion in a Geographically Distributed Environment
In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...

Tutorial
2031views
15 years 2 months ago
Gradient Domain Manipulation Techniques in Vision and Graphics
The last decade has seen a tremendous interest in gradient domain manipulation techniques for applications in vision and graphics including retinex, high dynamic range (HDR) tone m...
Amit Agrawal and Ramesh Raskar