Global illumination effects such as inter-reflections and subsurface scattering result in systematic, and often significant errors in scene recovery using active illumination. R...
A probabilistic framework for vision based volumetric reconstruction and marker free tracking of hand and face volumes is presented, which exclusively relies on off-the-shelf hardw...
Christoph John, Ulrich Schwanecke, Holger Regenbre...
With the pervasive use of handheld digital devices such as camera phones and PDAs, people have started to capture images as a way of recording information. However, due to the non...
This paper presents a new linear method for reconstructing simultaneously 3D features (points, lines and planes) and cameras from many perspective views by solving a single linear...
This paper presents a linear algorithm for simultaneous computation of 3D points and camera positions from multiple perspective views based on having a reference plane visible in a...