Sciweavers

565 search results - page 18 / 113
» Wayfinding in Scene Space
Sort
View
SI3D
1995
ACM
13 years 11 months ago
Shadow Volume BSP Trees for Computation of Shadows in Dynamic Scenes
This paper presents an algorithm for shadow calculation in dynamic polyhedral scenes illuminated by point light sources. It is based on a modi cation of Shadow Volume Binary Space...
Yiorgos Chrysanthou, Mel Slater
ICASSP
2011
IEEE
12 years 11 months ago
Applications of short space-time fourier analysis in digital acoustics
This paper presents a signal processing tool for analyzing and manipulating digitized acoustic wave fields, based on a spatio-temporal extension of the time–frequency represent...
Francisco Pinto, Martin Vetterli
ISCSCT
2008
IEEE
14 years 2 months ago
Large Scale Scenes Reconstruction from Multiple Views
—In this paper, we present a novel method to reconstruct the large scale scenes from multiple calibrated images. It first generates a quasi-dense 3D point cloud of the scene by m...
Limin Shi, Feng Zhang, Zhenhui Xu, Zhanyi Hu
CMMR
2007
Springer
181views Music» more  CMMR 2007»
14 years 2 months ago
The Artistic Play of Spatial Organization: Spatial Attributes, Scene Analysis and Auditory Spatial Schemata
Electroacoustic music lacks a definitive vocabulary for describing its spatiality. Not only does it lack a vocabulary for describing the spatial attributes of individual sound sour...
Gary S. Kendall, Mauricio Ardila
RT
2005
Springer
14 years 1 months ago
Fast Exact From-Region Visibility in Urban Scenes
We present a fast exact from-region visibility algorithm for 2.5D urban scenes. The algorithm uses a subdivision of line space for identifying visibility interactions in a 2D foot...
Jirí Bittner, Peter Wonka, Michael Wimmer