We propose a multi-view image coding system in 3-D space based on an improved volumetric 3-D reconstruction. Unlike existing multi-view image coding schemes, in which the 3D scene ...
The requirement to change scale frequently is common to many 2D and 3D applications. Users must “zoom in” to examine details and “zoom out” to appreciate the context. This...
Previous work is reviewed and an experiment described to examine the spatial and strategic cognitive factors impacting on human orientation in the `drop-off' static orientatio...
We present an experiment that compares volumetric displays to existing 3D display techniques in three tasks that require users to perceive depth in 3D scenes. Because they generat...
In this paper we present a practical, simple and robust method to acquire the spatially-varying illumination of a real-world scene. The basic idea of the proposed method is to acq...
Massimiliano Corsini, Marco Callieri, Paolo Cignon...