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» Wayfinding in Scene Space
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UIST
1998
ACM
13 years 12 months ago
Path Drawing for 3D Walkthrough
This paper presents an interaction technique for walkthrough in virtual 3D spaces, where the user draws the intended path directly on the scene, and the avatar automatically moves...
Takeo Igarashi, Rieko Kadobayashi, Kenji Mase, Hid...
C5
2004
IEEE
13 years 11 months ago
Design for an Extensible Croquet-Based Framework to Deliver a Persistent, Unified, Massively Multi-User, and Self-Organizing Vir
We describe a design for a collaborative Virtual Learning Environment (VLE) to support massively multi-user and multi-institutional learning communities. This architecture extends...
Mark P. McCahill, Julian Lombardi
SPIEVIP
2010
13 years 10 months ago
Hyperspectral image segmentation, deblurring, and spectral analysis for material identification
An important aspect of spectral image analysis is identification of materials present in the object or scene being imaged. Enabling technologies include image enhancement, segment...
Fang Li, Michael K. Ng, Robert J. Plemmons, Sudhak...
IE
2007
13 years 9 months ago
Utzon's studio as a collaborative virtual environment
In order to investigate the design of virtual place for creative collaboration, I have modeled scenes from a real place of creative collaboration – Jørn Utzon's studios, w...
Viveka Weiley
VCIP
2000
120views Communications» more  VCIP 2000»
13 years 9 months ago
Review of image-based rendering techniques
In this paper, we survey the techniques for image-based rendering. Unlike traditional 3D computer graphics in which 3D geometry of the scene is known, image-based rendering techni...
Harry Shum, Sing Bing Kang