We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...
Tasks in a real-time application usually have several stringent timing, resource, and communication requirements. Designing a distributed computing system which can meet all these...
We present a real-time method for detecting deformable surfaces, with no need whatsoever for a priori pose knowledge. Our method starts from a set of wide baseline point matches b...
Bots for Real Time Strategy (RTS) games are challenging to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while at the s...
The problem of radio channel assignments with multiple levels of interference can be modeled using graph theory. Given a graph G, possibly infinite, and real numbers k1, k2, . . ...