Mobile and wearable computers present input/output problems due to limited screen space and interaction techniques. When mobile, users typically focus their visual attention on na...
Stephen A. Brewster, Joanna Lumsden, Marek Bell, M...
We present a menu interface designed primarily for headworn displays that have a small field-of-view. To support interaction with a hierarchical menu, we logically divide an absol...
We present a demonstrated and commercially viable self-tracker, using robust software that fuses data from inertial and vision sensors. Compared to infrastructurebased trackers, s...
: This paper presents ARCHEOGUIDE, a novel system offering augmented reality tours in archaeological sites. The system is based on wearable and mobile computers, networking technol...
Vassilios Vlahakis, John Karigiannis, Manolis Tsot...
We present HealthGear, a real-time wearable system for monitoring, visualizing and analyzing physiological signals. HealthGear consists of a set of non-invasive physiological sens...