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EVOW
1998
Springer
14 years 1 months ago
Blurred Vision: Simulation-Reality Transfer of a Visually Guided Robot
This paper investigates the evolution of robot controllers utilising only visual environment input data, capable of performing a hard task, playing football, in the real world. Th...
Tom M. C. Smith
CIVR
2008
Springer
127views Image Analysis» more  CIVR 2008»
13 years 11 months ago
Investigating keyframe selection methods in the novel domain of passively captured visual lifelogs
The SenseCam is a passive capture wearable camera, worn around the neck, and when worn continuously it takes an average of 1,900 images per day. It can be used to create a persona...
Aiden R. Doherty, Daragh Byrne, Alan F. Smeaton, G...
UIST
2010
ACM
13 years 7 months ago
Imaginary interfaces: spatial interaction with empty hands and without visual feedback
Screen-less wearable devices allow for the smallest form factor and thus the maximum mobility. However, current screen-less devices only support buttons and gestures. Pointing is ...
Sean Gustafson, Daniel Bierwirth, Patrick Baudisch
TOG
2012
265views Communications» more  TOG 2012»
12 years 3 days ago
Tailored displays to compensate for visual aberrations
We introduce tailored displays that enhance visual acuity by decomposing virtual objects and placing the resulting anisotropic pieces into the subject’s focal range. The goal is...
Vitor F. Pamplona, Manuel M. Oliveira, Daniel G. A...
ACMDIS
2010
ACM
13 years 10 months ago
LumiBots: making emergence graspable in a swarm of robots
Emergence is a concept that is not easy to grasp, since it contradicts our idea of central control and planning. In this work, we use a swarm of robots as a tangible tool to visua...
Mey Lean Kronemann, Verena Vanessa Hafner