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NETGAMES
2003
ACM
14 years 27 days ago
On the geographic distribution of on-line game servers and players
With a shift in the on-line gaming landscape from individually hosted game servers, to gaming services centrally hosted by game publishers, game console manufacturers, and third-p...
Wu-chang Feng, Wu-chi Feng
PDCN
2004
13 years 9 months ago
Improving http-server performance by adapted multithreading
It is wellknown that http servers can be programmed easier by using multithreading, i.e. each connection is dealt with by a separate thread. It is also known, e.g. from massively ...
Jörg Keller, Olaf Monien
PRL
2010
149views more  PRL 2010»
13 years 2 months ago
Adaptive linear models for regression: Improving prediction when population has changed
The general setting of regression analysis is to identify a relationship between a response variable Y and one or several explanatory variables X by using a learning sample. In a ...
Charles Bouveyron, Julien Jacques
AMW
2010
13 years 9 months ago
Cooperative Authorship Social Network
This paper introduces a set of challenges for developing a dissemination service over a Web collaborative network. We define specific metrics for working on a co-authorship researc...
Giseli Rabello Lopes, Mirella M. Moro, Leandro Kru...
WWW
2009
ACM
14 years 8 months ago
Large scale multi-label classification via metalabeler
The explosion of online content has made the management of such content non-trivial. Web-related tasks such as web page categorization, news filtering, query categorization, tag r...
Lei Tang, Suju Rajan, Vijay K. Narayanan