Abstract. In this paper, we describe the framework created for implementing AI-based animations for artificial actors in the context of IVE (Intelligent Virtual Environments). The...
Miguel Lozano, Francisco Grimaldo, Fernando Barber
This paper describes the work-in-progress of creating an artificial 3D environment and robot, suitable for educational simulation. A visual 3D vehicle robot, equipped with a monoc...
This paper presents a verification technique for functional comparison of large combinational circuits using a novel combination of known approaches. The idea is based on a tight...
: This paper addresses the need for reliable multicast (RM) network support for the class of distributed virtual simulations (DVS) that operate with human participants who experien...
To animate a character, a number of poses are displayed in quick succession in order to create the illusion of motion. For most real-time applications, such as games, the pose upd...
Rachel McDonnell, Fiona N. Newell, Carol O'Sulliva...