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SODA
2010
ACM
197views Algorithms» more  SODA 2010»
14 years 5 months ago
Quasirandom Load Balancing
We propose a simple distributed algorithm for balancing indivisible tokens on graphs. The algorithm is completely deterministic, though it tries to imitate (and enhance) a random ...
Tobias Friedrich, Martin Gairing, Thomas Sauerwald
MP
2008
135views more  MP 2008»
13 years 7 months ago
A path to the Arrow-Debreu competitive market equilibrium
: We present polynomial-time interior-point algorithms for solving the Fisher and Arrow-Debreu competitive market equilibrium problems with linear utilities and n players. Both of ...
Yinyu Ye
EUROGRAPHICS
2010
Eurographics
13 years 9 months ago
Fast and Efficient Skinning of Animated Meshes
Skinning is a simple yet popular deformation technique combining compact storage with efficient hardware accelerated rendering. While skinned meshes (such as virtual characters) a...
Ladislav Kavan, Peter-Pike Sloan, Carol O'Sullivan
ICML
2008
IEEE
14 years 8 months ago
On the quantitative analysis of deep belief networks
Deep Belief Networks (DBN's) are generative models that contain many layers of hidden variables. Efficient greedy algorithms for learning and approximate inference have allow...
Ruslan Salakhutdinov, Iain Murray
FOCM
2008
100views more  FOCM 2008»
13 years 7 months ago
Meshfree Thinning of 3D Point Clouds
An efficient data reduction scheme for the simplification of a surface given by a large set X of 3D point-samples is proposed. The data reduction relies on a recursive point remov...
Nira Dyn, Armin Iske, Holger Wendland