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TOG
2008
135views more  TOG 2008»
13 years 8 months ago
Anisotropic noise
Programmable graphics hardware makes it possible to generate procedural noise textures on the fly for interactive rendering. However, filtering and antialiasing procedural noise i...
Alexander Goldberg, Matthias Zwicker, Frédo...
VC
2008
131views more  VC 2008»
13 years 8 months ago
Motion synthesis with decoupled parameterization
In real-time animation systems, motion interpolation techniques are widely used for their controllability and efficiency. The techniques sample the parameter space using example mo...
Dongwook Ha, JungHyun Han
CGF
2004
93views more  CGF 2004»
13 years 8 months ago
Prototype Modeling from Sketched Silhouettes based on Convolution Surfaces
This paper presents a hybrid method for creating three-dimensional shapes by sketching silhouette curves. Given a silhouette curve, we approximate its medial axis as a set of line...
Chiew-Lan Tai, Hongxin Zhang, Jacky Chun-Kin Fong
CORR
2002
Springer
113views Education» more  CORR 2002»
13 years 8 months ago
Robust Global Localization Using Clustered Particle Filtering
Global mobile robot localization is the problem of determining a robot's pose in an environment, using sensor data, when the starting position is unknown. A family of probabi...
Javier Nicolás Sánchez, Adam Milstei...
PR
2000
106views more  PR 2000»
13 years 8 months ago
Non-linear image processing in hardware
A new ASIC capable of computing rank order "lters, weighted rank order "lters, standard erosion and dilation, soft erosion and dilation, order statistic soft erosion and...
Antonios Gasteratos, Ioannis Andreadis