Geometry deformations for interactive animated characters are most commonly achieved using a skeleton-driven deformation technique called linear blend skinning. To deform a vertex...
Immersive and engaging are words often used interchangeably to describe the player’s experience of gameplay without clear distinction between what these terms refer to, and with...
Emergent narrative refers to simulation-based systems in which stories emerge from the autonomous interactions among character agents and/or the human player. Despite its advantag...
this is via the ”Motion Abstraction”. This is a single abstraction that represents any type of animation of a character. Different implementations of the ion can provide very ...
M. Gillies, Vinoba Vinayagamoorthy, D. Robeterson,...
Software has jumped "out of the box" ? it controls critical systems, pervades business and commerce, and infuses entertainment, communication, and other everyday activiti...