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STORYTELLING
2007
Springer
14 years 1 months ago
Automatic Direction of Interactive Storytelling: Formalizing the Game Master Paradigm
Abstract. During the fast evolution of automatic direction of Interactive Digital Storytelling many description of similar ideas have appeared in the academic literature. System ar...
Federico Peinado, Pablo Gervás
FAST
2009
13 years 5 months ago
A Formal Model of Provenance in Distributed Systems
We present a formalism for provenance in distributed systems based on the -calculus. Its main feature is that all data products are annotated with metadata representing their prov...
Issam Souilah, Adrian Francalanza, Vladimiro Sasso...
CHI
2006
ACM
14 years 7 months ago
Whisper: analysis and design for a community event service
We present an analysis of what we call the community event space, looking at how social events are planned and organized. Based on a series of interviews, field studies, and a foc...
Jennifer Ng, Jonathan Terleski, Jason I. Hong
CCS
2006
ACM
13 years 11 months ago
On the modeling and analysis of obligations
Traditional security policies largely focus on access control requirements, which specify who can access what under what circumstances. Besides access control requirements, the av...
Keith Irwin, Ting Yu, William H. Winsborough
MFCS
1994
Springer
13 years 11 months ago
A Competitive Analysis of the List Update Problem with Lookahead
We consider the question of lookahead in the list update problem: What improvement can be achieved in terms of competitiveness if an on-line algorithm sees not only the present re...
Susanne Albers