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FDG
2009
ACM
14 years 2 months ago
Relating cognitive models of computer games to user evaluations of entertainment
As the interactive entertainment industry matures, a better understanding of what makes software entertaining is needed. A natural starting point is the application of traditional...
Paolo Piselli, Mark Claypool, James Doyle
GMP
2008
IEEE
128views Solid Modeling» more  GMP 2008»
14 years 2 months ago
A Multistep Approach to Restoration of Locally Undersampled Meshes
The paper deals with the problem of remeshing and fairing of undersampled areas (called ”holes”) in triangular meshes. In this work, we are particularly interested in meshes co...
Alexandra Bac, Nam-Van Tran, Marc Daniel
ICPR
2008
IEEE
14 years 2 months ago
Topologically correct surface reconstruction using alpha shapes and relations to ball-pivoting
The problem to reconstruct a surface given a finite set of boundary points is of growing interest, e.g. in the context of laser range images. While a lot of heuristic methods hav...
Peer Stelldinger
INFOCOM
2008
IEEE
14 years 2 months ago
Approximation Algorithms for Computing Capacity of Wireless Networks with SINR Constraints
—A fundamental problem in wireless networks is to estimate its throughput capacity - given a set of wireless nodes, and a set of connections, what is the maximum rate at which da...
Deepti Chafekar, V. S. Anil Kumar, Madhav V. Marat...
INFOCOM
2008
IEEE
14 years 2 months ago
Modeling Resource Sharing Dynamics of VoIP Users over a WLAN Using a Game-Theoretic Approach
—We consider a scenario in which users share an access point and are mainly interested in VoIP applications. Each user is allowed to adapt to varying network conditions by choosi...
Edson H. Watanabe, Daniel S. Menasché, Edmu...