Sciweavers

1195 search results - page 142 / 239
» What, Where
Sort
View
GI
2004
Springer
14 years 3 months ago
Realtime Ray Tracing for Current and Future Games
: Recently, realtime ray tracing has been developed to the point where it is becoming a possible alternative to the current rasterization approach for interactive 3D graphics. With...
Jörg Schmittler, Daniel Pohl, Tim Dahmen, Chr...
NMR
2004
Springer
14 years 3 months ago
Towards higher impact argumentation
There are a number of frameworks for modelling argumentation in logic. They incorporate a formal representation of individual arguments and techniques for comparing conflicting a...
Anthony Hunter
CVPR
2010
IEEE
14 years 3 months ago
Minimum length in the tangent bundle as a model for curve completion
The phenomenon of visual curve completion, where the visual system completes the missing part (e.g., due to occlusion) between two contour fragments, is a major problem in percept...
Guy Ben-Yosef, Ohad Ben Shahar
HICSS
2003
IEEE
103views Biometrics» more  HICSS 2003»
14 years 3 months ago
Theory and Evaluation of Human Robot Interactions
Human-robot interaction (HRI) for mobile robots is still in its infancy. Most user interactions with robots have been limited to teleoperation capabilities where the most common i...
Jean Scholtz
ICRA
2003
IEEE
168views Robotics» more  ICRA 2003»
14 years 3 months ago
Structure and pose from single images of symmetric objects with applications to robot navigation
In this paper, we provide a principled and unified explanation how knowledge in global 3-D structural invariants, typically captured by a group action on a symmetric structure, ca...
Allen Y. Yang, Wei Hong, Yi Ma