When we start to engage machines in conversation, what language will it be? While natural language is our preferred means of communication, natural language processing is by no mea...
In 3D virtual environments (3DVE), we need to know what an object looks like (i.e. geometric information) and what the object is, what are its properties and characteristics and ho...
Purpose of this paper By describing some of the often ignored aspects of repository advocacy, such as disciplinary differences and how these might affect the adoption of a particu...
The requirements, design principles, and statistical testing approaches of uniform random number generators for simulation are briefly surveyed. An objectoriented random number pa...
We propose an e-learning scenario where eye tracking is exploited to get valuable data about user behavior. What we look at -- as well as how we do that -- can in fact be used to ...