This article illustrates the complexities of real-world planning and how we can create AI planning systems to address them. We describe the IMACS Project (Interactive Manufacturab...
Computer synthesized characters are expected to make appropriate face, limb, and body gestures during communicative acts. We focus on non-facial movements and try to elucidate wha...
Norman I. Badler, Monica Costa, Liwei Zhao, Diane ...
eneral, the notion that computation in a serious sense, not just as some highly abstract grounding or, maybe, politically correct meta-reference, has something important to say to ...
Recently, there is a growing interest in automatic recognition of human motion for applications, such as humanoid robots, human activity monitoring, and surveillance. In this pape...
Agent-based computing represents an exciting new synthesis both for Artificial Intelligence (AI) and, more generally, Computer Science. It has the potential to significantly impro...