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IWEC
2004
13 years 10 months ago
Engaging Game Characters: Informing Design with Player Perspectives
The behavior of characters in current computer games is generally scripted and predictable. This paper discusses some issues related to creating game characters that enhance player...
Penelope Drennan, Stephen Viller, Peta Wyeth
MIXER
2004
13 years 10 months ago
Generic Interaction Techniques For Mobile Collaborative Mixed Reality Systems
The main characteristic of a mobile collaborative Mixed Reality (MR) system is that augmentation of the physical environment of one user occurs through available knowledge of wher...
Laurence Nigay, Philippe Renevier, Jullien Bouchet...
SERP
2004
13 years 10 months ago
Keeping Secrets within a Family: Rediscovering Parnas
David Parnas wrote several papers in the 1970's and 1980's that are now considered classics. The concepts he advocated such as information hiding and bstract interfaces ...
H. Conrad Cunningham, Cuihua Zhang, Yi Liu
INTERACT
2003
13 years 10 months ago
Project InfoSpace: From Information Managing to Information Representation
: The Desktop metaphor has repeatedly been declared antiquated in various ways. It nevertheless continues existing. Despite the widely pronounced critique, it is still not clear wh...
Pamela Ravasio, Ljiljana Vukelja, Gabrio Rivera, M...
WOA
2004
13 years 10 months ago
A Personal Agent Supporting Ubiquitous Interaction
This paper is concerned with the development of a MultiAgent System (MAS) supporting ubiquitous and personalized interaction with Active Environments. In particular, we propose a ...
Giovanni Cozzolongo, Berardina De Carolis, Sebasti...