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AAAI
2007
14 years 12 days ago
On the Reasoning Patterns of Agents in Games
What reasoning patterns do agents use to choose their actions in games? This paper studies this question in the context of Multi-Agent Influence Diagrams (MAIDs). It defines sev...
Avi Pfeffer, Ya'akov Gal
CSCW
2010
ACM
14 years 7 months ago
Gone but not forgotten: designing for disconnection in synchronous groupware
Synchronous groupware depends on the assumption that people are fully connected to the others in the group, but there are many situations (network delay, network outage, or explic...
Carl Gutwin, T. C. Nicholas Graham, Christopher Wo...
UM
2009
Springer
14 years 4 months ago
How Users Perceive and Appraise Personalized Recommendations
Abstract. Traditional websites have long relied on users revealing their preferences explicitly through direct manipulation interfaces. However recent recommender systems have gone...
Nicolas Jones, Pearl Pu, Li Chen
ICDCSW
2007
IEEE
14 years 4 months ago
A Context-aware Reminding System for Daily Activities of Dementia Patients
Older people with dementia often decline in short-term memory and forget what to do next to complete their activities of daily living (ADLs), such as tea-making and toothbrushing....
Hua Si, Seung Jin Kim, Nao Kawanishi, Hiroyuki Mor...
ACSAC
2004
IEEE
14 years 1 months ago
Open-Source Applications of TCPA Hardware
How can Alice trust computation occurring at Bob's computer? Since it exists and is becoming ubiquitous, the current-generation TCPA/TCG hardware might enable a solution. Whe...
John Marchesini, Sean W. Smith, Omen Wild, Joshua ...