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OOPSLA
2009
Springer
14 years 8 days ago
Good examples for exposing bad practice: a "killer examples" workshop
The “Killer Examples” series of workshops are highly interactive workshops which have been an annual occurrence at OOPSLA since 2002. The goals of the workshop are to bring to...
Dale Skrien, Michael E. Caspersen, Jürgen B&o...
ESORICS
2011
Springer
12 years 7 months ago
Who Wrote This Code? Identifying the Authors of Program Binaries
Program authorship attribution—identifying a programmer based on stylistic characteristics of code—has practical implications for detecting software theft, digital forensics, a...
Nathan E. Rosenblum, Xiaojin Zhu, Barton P. Miller

Book
1331views
15 years 6 months ago
Spatial Reasoning: Theory and Practice
"Spatial structures and spatial reasoning are essential to perception and cognition. Much day-to-day practical information is about what happens at certain spatial locations....
M. Aiello
FPLAY
2008
13 years 9 months ago
A framework for games literacy and understanding games
Based on research that studied the challenges and difficulties faced by students taking games studies and game design courses, we propose that, while many students enrolled in gam...
José Pablo Zagal
ICSE
1999
IEEE-ACM
13 years 12 months ago
Exploiting Smalltalk Modules in a Customizable Programming Environment
This paper describes how we have extended a module structure of the Smalltalk LearningWorks to provide a programming environment deigned for very large scale technology transfer. ...
Mark Woodman, Robert Griffiths, Malcolm Macgregor,...