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SIGUCCS
2003
ACM
14 years 2 months ago
What's old is new again: training is the information technology constant
This paper is an account of some of the more instructive experiences we gained as we sought to ensure that our information technology training programs kept pace with a fast chang...
George Bradford
MMS
2010
13 years 8 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
WWW
2004
ACM
14 years 10 months ago
What's new on the web?: the evolution of the web from a search engine perspective
We seek to gain improved insight into how Web search engines should cope with the evolving Web, in an attempt to provide users with the most up-to-date results possible. For this ...
Alexandros Ntoulas, Junghoo Cho, Christopher Olsto...
CHI
2005
ACM
14 years 10 months ago
Connecting with kids: so what's new?
From pre-schools to high schools, at home and in museums, the educational community has embraced the use of computers as a teaching tool. Yet many institutions will simply install...
Lori L. Scarlatos, Amy Bruckman, Allison Druin, Mi...
INTERSPEECH
2010
13 years 4 months ago
What else is new than the hamming window? robust MFCCs for speaker recognition via multitapering
Usually the mel-frequency cepstral coefficients (MFCCs) are derived via Hamming windowed DFT spectrum. In this paper, we advocate to use a so-called multitaper method instead. Mul...
Tomi Kinnunen, Rahim Saeidi, Johan Sandberg, Maria...