Client-server applications often do not scale well when a large number of clients access a single server. To solve this, a new trend is to allow a client to download data from oth...
We present a proof of concept system to represent and reason about hockey play. The system takes as input player motion trajectory data tracked from game video and supported by kn...
Though verification tools are finding industrial use, the utility of engineering optimizations that make them scalable and usable is not widely known. Despite the fact that seve...
Simulation is the primary method for evaluating computer systems during all phases of the design process. One significant problem with simulation is that it rarely models the syst...
Jeff Gibson, Robert Kunz, David Ofelt, Mark Heinri...
We show that a non-duplicating transformation into Continuation-Passing Style (CPS) has no effect on control-flow analysis, a positive effect on binding-time analysis for tradi...