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VSTTE
2005
Springer
14 years 1 months ago
WYSINWYX: What You See Is Not What You eXecute
What You See Is Not What You eXecute: computers do not execute source-code programs; they execute machine-code programs that are generated from source code. Not only can the WYSINW...
Gogul Balakrishnan, Thomas W. Reps, David Melski, ...
ECAI
1998
Springer
13 years 11 months ago
What You See Is What You Meant: direct knowledge editing with natural language feedback
Many kinds of knowledge-based system would be easier to develop and maintain if domain experts (as opposed to knowledge engineers) were in a position to define and edit the knowled...
Richard Power, Donia Scott, Roger Evans
TRECVID
2008
13 years 9 months ago
Beyond Semantic Search: What You Observe May Not Be What You Think
This paper presents our approaches and results of the four TRECVID 2008 tasks we participated in: high-level feature extraction, automatic video search, video copy detection, and ...
Chong-Wah Ngo, Yu-Gang Jiang, Xiao-Yong Wei, Wanle...
SI3D
2005
ACM
14 years 1 months ago
What you see is what you snap: snapping to geometry deformed on the GPU
We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...
Harlen Costa Batagelo, Shin-Ting Wu
ICRA
2003
IEEE
141views Robotics» more  ICRA 2003»
14 years 25 days ago
Visual transformations in gesture imitation: what you see is what you do
We propose an approach for a robot to imitate the gestures of a human demonstrator. Our framework consists solely of two components: a Sensory-Motor Map (SMM) and a View-Point Tra...
Manuel Cabido-Lopes, José Santos-Victor