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ACMACE
2005
ACM
14 years 2 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
CVPR
2003
IEEE
14 years 10 months ago
Direct 3D-Rotation Estimation from Spherical Images via a Generalized Shift Theorem
Omnidirectional images arising from 3D-motion of a camera contain persistent structures over a large variation of motions because of their large field of view. This persistence ma...
Ameesh Makadia, Kostas Daniilidis
ICCV
2007
IEEE
14 years 10 months ago
Separating Parts from 2D Shapes using Relatability
It's often important to analyze shapes as made up of parts. But there are two ways to think of how parts fit together. We can characterize the remainder of a shape after a pa...
Xiaofeng Mi, Douglas DeCarlo
PAM
2009
Springer
14 years 3 months ago
Inferring Spammers in the Network Core
Despite a large amount of effort devoted in the past years trying to limit unsolicited mail, spam is still a major global concern. Content-analysis techniques and blacklists, the m...
Dominik Schatzmann, Martin Burkhart, Thrasyvoulos ...
SI3D
2003
ACM
14 years 1 months ago
An evaluation of methods for linking 3D views
It is common for 3D visualization systems to provide multiple points of view to a user, but there have been many solutions to the problem of linking these views so that users can ...
Matthew Plumlee, Colin Ware