Sciweavers

814 search results - page 24 / 163
» What designers want: Needs of interactive application design...
Sort
View
ICSE
2012
IEEE-ACM
11 years 11 months ago
What make long term contributors: Willingness and opportunity in OSS community
—To survive and succeed, software projects need to attract and retain contributors. We model the individual’s chances to become a valuable contributor through her capacity, wil...
Minghui Zhou, Audris Mockus
CSCW
2008
ACM
13 years 10 months ago
Game design principles in everyday fitness applications
The global obesity epidemic has prompted our community to explore the potential for technology to play a stronger role in promoting healthier lifestyles. Although there are severa...
Taj Campbell, Brian Ngo, James Fogarty
EUC
2008
Springer
13 years 10 months ago
Analyzing Privacy Designs of Mobile Social Networking Applications
The combined advances of open mobile platforms and online social networking applications (SNAs) are driving pervasive computing to the real-world users, as the mobile SNAs are exp...
Guanling Chen, Faruq Rahman
IWEC
2004
13 years 10 months ago
Engaging Game Characters: Informing Design with Player Perspectives
The behavior of characters in current computer games is generally scripted and predictable. This paper discusses some issues related to creating game characters that enhance player...
Penelope Drennan, Stephen Viller, Peta Wyeth
EDOC
2003
IEEE
14 years 1 months ago
A Systematic Approach to Platform-Independent Design Based on the Service Concept
This paper aims at demonstrating the benefits and importance of the service concept in the model-driven design of distributed applications. A service defines the observable behavi...
João Paulo A. Almeida, Marten van Sinderen,...