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» What designers want: Needs of interactive application design...
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FDG
2009
ACM
14 years 3 months ago
Relating cognitive models of computer games to user evaluations of entertainment
As the interactive entertainment industry matures, a better understanding of what makes software entertaining is needed. A natural starting point is the application of traditional...
Paolo Piselli, Mark Claypool, James Doyle
CHI
2002
ACM
14 years 9 months ago
Direct manipulation interface for architectural design tools
The early architectural design stage is a typical example where traditional design tools such as sketching on paper still dominate over computer-assisted tools. Augmented reality ...
Dzmitry Aliakseyeu
CHI
1997
ACM
14 years 26 days ago
KidPad: A Design Collaboration Between Children, Technologists, and Educators
We established an interdisciplinary, intergenerational collaboration in the fall of 1995, between the University of New Mexico's Computer Science Department, the College of E...
Allison Druin, Jason Stewart, David Proft, Benjami...
HICSS
2002
IEEE
78views Biometrics» more  HICSS 2002»
14 years 1 months ago
What Is Effective GSS Facilitation? A Qualitative Inquiry into Participants' Perceptions
Facilitation in GSS meetings is considered among the most important critical success factors for effective GSS application. A considerable amount of research on GSS facilitation h...
Gert-Jan de Vreede, Jessica Boonstra, Fred Niederm...
SOFTWARE
2002
13 years 8 months ago
Usage-Centered Engineering for Web Applications
: This paper presents a lightweight form of usage-centered design that has proved particularly effective in designing highly usable Webbased applications. Fully compatible with bot...
Larry L. Constantine, Lucy A. D. Lockwood